Unreal Engine 4
Gave a speech titled 'Game Jams and Community Building' based on my previous experience with the Panama Game Jam collective.
Worked on new features and overhauls for the UI/UX of Ink Wars, including the Player Vs. Player system and many more.
Organised conferences, workshops, and meetups promoting the game development industry, including two consecutive Global Game Jams.
Re-designed the Audio Game Hub website and engaged with the audience while running the team's successfull Kickstarter campaign
Proactively seeked solutions and encouraged co-workers to provide feedback on the website's design.
Worked hand to hand with the client to redesign their website how they wanted it. Results were delivered constantly and influenced by feedback given.
Catered for participants of the event and provided quality solutions for their queries.
Helped participants with their projects and contributed to the preparation of the course.
Organized a game exhibition event and collaborated with peers to please the audience with a memorable experience.
Worked, alongside others at building the scaffoldings of a church in the village of Oria, Panamá.